News for November 4, 2026

Dolphin Depot Brings App Store Style Hub to GameCube

Dolphin Depot Brings App Store Style Hub to GameCube

Developer Webhdx has launched Dolphin Depot, a homebrew channel style app store for the Nintendo GameCube. The system lets users browse and install available homebrew apps directly on their console, and the site also offers a browser-based way to view the catalogue. Using it requires the GameCube to have internet access, which affordable homebrew network interface cards now make possible. via retrorgb.com

GODGAME Brings Populous-Style Strategy to Amstrad CPC 6128

GODGAME Brings Populous-Style Strategy to Amstrad CPC 6128

Developer SoftDevil is working on GODGAME, a new strategy title for the Amstrad CPC 6128 or any CPC with 128k of RAM. The game takes clear inspiration from Populous, the influential god game created by Peter Molyneux, casting players as a benevolent deity who shapes the world below. The player's presence is represented by a bearded, crowned king avatar shown in the top-left corner of the screen. The project is still in development. via indieretronews.com

Battlespire Easter Egg Mystery Solved After 29 Years

Battlespire Easter Egg Mystery Solved After 29 Years

A long-standing Easter egg hidden in An Elder Scrolls Legend: Battlespire, the 1997 Elder Scrolls spin-off, has finally been explained. The discovery followed a new donation to the Strong Museum of Play in Rochester, New York, which helped reveal how the secret worked. Andrew Borman, the museum's director of Digital Preservation, announced the find on social media with a short video documenting the discovery. Battlespire was developed by Bethesda Softworks as part of the Elder Scrolls series. via timeextension.com

Computer and Video Games Magazine Marks 45th Anniversary

Computer and Video Games magazine, whose first issue appeared in November 1981, is being marked as having reached its 45th anniversary this month. Veteran games journalist Julian Rignall has noted on BlueSky that it was the first monthly computer game magazine. The publication is remembered for its cross platform coverage, type in program listings and features such as The Bug Hunters comic strip, and remains a reference point for enthusiasts who grew up reading it during the home computer era. via reddit.com/r/thisweekinretro

Gran Turismo 3: A-Spec Being Ported to Dreamcast

Gran Turismo 3: A-Spec Being Ported to Dreamcast

Dreamcast developer Jnmartin84, known for porting Grand Theft Auto III to the console, is now working on a Dreamcast version of Sony's PlayStation 2 racing game Gran Turismo 3: A-Spec. The project aims to show that Sega's hardware can handle a title long considered a PS2 showcase. Gran Turismo 3: A-Spec was a flagship launch-era racer for the PS2, prized at the time for its visuals and realistic driving simulation. via thedreamcastjunkyard.co.uk

IL MARINAIO Brings Popeye-Style Action to Amstrad CPC

IL MARINAIO Brings Popeye-Style Action to Amstrad CPC

Developer Andrea "Mr. DVG" Pastore has released IL MARINAIO, a new game for the Amstrad CPC 128k. The game was built from scratch in Z80 assembly language, with some assistance from AI tools, and draws its inspiration from the 1982 arcade title Popeye. Players take on the role of a lovesick sailor character in a game that aims to capture the feel of the original arcade classic. via indieretronews.com

Hidden Palace Reveals Segapede, Jester, Tails Game From STI Archive

Hidden Palace Reveals Segapede, Jester, Tails Game From STI Archive

Hidden Palace has published a Halloween-themed release detailing a cache of material recovered from the floppy disks of former Sega Technical Institute programmer Ken Rose. The collection spans six STI projects, most never seen before, including prototypes and source code for a game called Segapede, one called Jester, and an unreleased title starring Sonic the Hedgehog's sidekick Tails. The release was put together by Hidden Palace members Ashley, Travis and Kat along with new contributor vladikcomper, working directly with Rose to preserve the material. Rose began programming on a PDP-8 before studying computer science at UC Berkeley and contracting for companies including Synapse Software prior to joining Sega. via hiddenpalace.org

Comic Relief Adventure, 1991 Charity Text Game, Documented

Comic Relief Adventure, 1991 Charity Text Game, Documented

Games That Weren't has published research into Comic Relief Adventure, a text adventure tied to the 1991 Comic Relief charity event. The piece explains that at the time Comic Relief ran biannually, and that Britain had a thriving home-made adventure scene, with hobbyists using tools such as The Quill, PAWS and Graphic Adventure Creator to build interactive fiction sold by mail order. Magazines and fanzines of the period, including Adventure Probe, regularly covered this independent adventure-making community. via gamesthatwerent.com

Downtown Dash Racing Game Launches for Atari Jaguar

Downtown Dash Racing Game Launches for Atari Jaguar

A new 3D racing game called Downtown Dash has launched for the Atari Jaguar. Developed by Dr Ludos in six months for the JagJam 2026 event, it blends the open-world setting and camera style of Grand Theft Auto with the timed arcade driving of Crazy Taxi. The game is described as made "100% without AI", built the traditional way with help, tools and assets from members of the Atari Jaguar community. via timeextension.com