90 ZX Spectrum Games Get Colour Clash Fix on Spectrum Next

A project has adapted 90 classic ZX Spectrum games to run without colour clash on the ZX Spectrum Next. Colour clash was a long-standing limitation of the original Spectrum's graphics hardware, where only two colours could be shown within each 8x8 pixel attribute block, causing visual bleeding around sprites and backgrounds. The Next's enhanced hardware allows these games to be presented with that restriction removed while keeping the original gameplay intact.

A project has adapted 90 classic ZX Spectrum games to run without colour clash on the ZX Spectrum Next. Colour clash was a long-standing limitation of the original Spectrum's graphics hardware, where only two colours could be shown within each 8×8 pixel attribute block, causing visual bleeding around sprites and backgrounds. The Next's enhanced hardware allows these games to be presented with that restriction removed while keeping the original gameplay intact.

Read the full story with all the details on reddit.com/r/thisweekinretro

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