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Newsroom

SUMEE! App Turns iPhone Into Wii-Style Emulation Handheld

SUMEE! App Turns iPhone Into Wii-Style Emulation Handheld

SUMEE is a newly released emulator app for iPhone that gives the device a Wii-inspired interface for playing retro games. It follows Apple's 2024 policy change that opened the door to emulator apps on iOS, which had previously been barred from the App Store. The app aims to bring a console-like, menu-driven experience to iPhone emulation rather than a bare-bones player. Since the 2024 rule change, a number of emulator apps have appeared for iPhone, giving users more options for playing classic games on their devices. via retrododo.com

Thief: The Dark Project Remaster Gets Physical Edition Pre-Orders

Thief: The Dark Project Remaster Gets Physical Edition Pre-Orders

A physical edition of the Thief: The Dark Project remaster is now available to pre-order. The remaster is being made by Nightdive Studios in collaboration with Eidos Montreal and Atari, and is set to launch for PC and consoles on December 3. The original Thief: The Dark Project was developed by Looking Glass Studios and released in 1998, helping pioneer the stealth genre alongside Metal Gear Solid. via timeextension.com

Thief: The Dark Project Remastered Launches December 3

Atari has announced that Thief: The Dark Project Remastered will launch on December 3. The remaster updates Looking Glass Studios' 1998 stealth game using Nightdive Studios' KEX Engine, the same engine behind several of Nightdive's other classic game remasters. Atari also confirmed the release will include a new chapter not present in the original 1998 game. Thief: The Dark Project is considered a pioneering title in the stealth genre, introducing mechanics around light, sound and shadow that influenced many later games. via gamesasylum.com

Caveman Arcade Game Released for Commodore 64

Caveman Arcade Game Released for Commodore 64

Developer Bonnette2020 has released Caveman, also known as Cavernario, a new arcade game for the Commodore 64. The game is programmed in C and compiled with the modern Oscar64 toolchain, and tasks players with dodging prehistoric creatures. It recently won first place in the Independent Video Games Category at the FlashParty 2026 demoparty in Buenos Aires, with its visual style drawing on classic arcade sensibilities. via indieretronews.com

The House on the Borderland Survival Horror Hits C64

The House on the Borderland Survival Horror Hits C64

Developer Michael Cox has released The House on the Borderland, a first-person survival horror game for the Commodore 64. It draws inspiration from William Hope Hodgson's 1908 novel of the same name, tasking players with defending their home, their sister and their dog against an onslaught of swine-like creatures. Survival depends on enduring the attacks across the game's scenario. via indieretronews.com

MediEvil PC Recompilation Project Reaches Version 1.0

MediEvil PC Recompilation Project Reaches Version 1.0

The recompilation project for the original PlayStation game MediEvil has officially reached version 1.0, following last month's beta release. The update includes improved stability, fixes for analogue stick handling, audio playback and FMV sequences. It also adds support for slang and libretro shader presets through a tool called ShaderMod, along with a new Mod Hub for browsing and installing mods, asset packs and shaders, plus an in-game Asset Pack Editor for creating and editing packs. MediEvil originally launched on the PlayStation in 1998 as an action-adventure game from Sony's Cambridge Studio. via timeextension.com

Tiltrune Puzzler Released for Amiga and C64

Tiltrune Puzzler Released for Amiga and C64

Developer Gaboo Arts Entertainment has released Tiltrune, a new puzzle game simultaneously targeting the Commodore Amiga and Commodore 64, made with the help of AI tools. The core mechanic lets players rotate the entire room 90 degrees left or right, shifting gravity so that the explorer character, crates, and gems tumble into new positions. Players must use these rotations to solve each room's layout and progress. via indieretronews.com

Mario Fangame Rainbow Stars Gets Second Chapter in 2026

Mario Fangame Rainbow Stars Gets Second Chapter in 2026

Starshi, developer of the fan-made Mario game Super Mario & The Rainbow Stars, has announced that a second chapter is coming in 2026. The announcement follows two years of teasers and previews for the project. The new chapter introduces a character called Ralle. The game itself is a PC fangame that has been in development for several years and has built up a following among Mario fans. via timeextension.com

Ecco Jr Hidden Debug Functionality Examined

Ecco Jr Hidden Debug Functionality Examined

A new "Under the Microscope" feature looks at Ecco Jr., the 1995 Sega Genesis game aimed at younger players, to see whether it hides debug functionality behind cheat codes like the mainline Ecco the Dolphin titles. The article notes that cheat codes for the main Genesis Ecco games have been known for decades, while codes for the PC and Dreamcast entries were uncovered more recently. Ecco Jr. was a simplified spin-off of the Ecco the Dolphin series, designed to be more accessible for younger players than the original games. via segabits.com

Mysterious Persona Remake Footage Surfaces Online, Likely Fake

Mysterious Persona Remake Footage Surfaces Online, Likely Fake

Footage purporting to show an unannounced remake of Atlus' Revelations: Persona has surfaced online this weekend. The two-minute clip shows reimagined cutscenes, world exploration and battle scenes drawn from the original 1996 PlayStation RPG, the first entry in what became the Shin Megami Tensei: Persona series. Despite a polished presentation convincing enough to initially pass as legitimate, the video reportedly contains several shortcuts and inconsistencies suggesting it may not be genuine. No remake of the game has been officially announced by Atlus. via timeextension.com

NESCD Add-On Brings CD Playback and Games to NES

NESCD Add-On Brings CD Playback and Games to NES

The NESCD project adds CD-ROM functionality to the original Nintendo Entertainment System through a custom hardware add-on. It allows the console to play CD-ROM based games as well as handle music, video experiments, and standard audio CD playback. The add-on effectively turns the classic 8-bit console into a disc player, expanding its capabilities well beyond its original cartridge-only design. via console-classics.com