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Newsroom

Gloom Reforged AGA Updated to 2.5.0, Version 3.0 Goes Paid

GloomReforged AGA, an unofficial overhaul built on previously released source code compatible with Gloom Classic, Gloom Deluxe, Gloom 3 and Zombie Massacre, has reached version 2.5.0, marking the final free release. From version 3.0 onward the project is sold exclusively on itch.io for 7.99 euros, adding native P96 widescreen resolutions, smoother reflection fading and an automatic-save continue option. via amiga-news.de

Linux Kernel 7.3.0 Compiled for AmigaOne X1000/e5500

Christian 'xeno74' Zigotzky has compiled Linux kernel 7.3.0 for AmigaOne X1000 and e5500 based machines, including X5000/20, X5000/40, Mirari, and QEMU VMs. The build includes improved I/O performance, AMD Zen 6 preparations, and fixes for DRM, FireWire, SCSI, sound, PCI, networking and IOMMU, along with a final 7.3.0 kernel for virtual pSeries machines. via amiga-news.de

Snake’s Snack Brings Snake Remake to Amiga and C64

Developer Alberto 'BCO' Sgaggero has released Snake's Snack, a reimagining of the classic Snake game built in AMOS Professional for OCS Amigas. It offers 16 levels with obstacles, adjustable speed and length, and power-ups, plus automatic high score saving. The game is also available for C64, VIC-20 and MSX, and the Amiga ADF version is free on itch.io with optional donations. via amiga-news.de

Eldemar Amiga RPG Detailed: 68k Assembly, AGA and RTG Support

Darkage Software has detailed Eldemar, its Kickstarter-funded first-person RPG for Amiga, revealing it is coded entirely in 68k assembler and runs natively on AGA machines as well as any Amiga with an RTG graphics card. The game blends open-world exploration in the style of The Legend of Zelda with real-time combat inspired by Doom, taking players through forests, crypts and the city of Nharuk. via amiga-news.de