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Amigent Adds AI Agent Control via MCP Server for Amiga

Amigent Adds AI Agent Control via MCP Server for Amiga

The GitHub page for Andreas Wendorf's Amigent tool details an MCP server that lets AI agents remotely control a real Amiga, in addition to its manual remote desktop mode similar to TeamViewer or VNC. The project is built for AmigaOS 3.x on 68000 and later machines, and is tuned to work over slow Amiga hardware and slow networks. Amigent can show the Amiga's live screen in a window and allow a connected PC or Mac to operate it directly. via github.com

1Retro Adds Cloud Saves Across Multiple Emulation Devices

1Retro Adds Cloud Saves Across Multiple Emulation Devices

A new piece of software called 1Retro has been highlighted for offering cloud save syncing for emulator users. The tool allows save files to be backed up and shared across multiple devices, so progress made on one handheld or system can continue on another without manually transferring files. This addresses a common frustration for retro gamers who use several emulation devices and risk losing saves when switching between them. via retrododo.com

New Book Charts PlayStation’s First 30 Years

New Book Charts PlayStation's First 30 Years

A new retrospective book titled PlayStation: The First 30 Years has been announced, covering the console's history since Sony entered the market. It is being released as a physical book and is described as a lush visual history of the brand. The release marks three decades since Sony's original PlayStation launched and went on to become a dominant force in the games industry, competing against established manufacturers at the time. via timeextension.com

Dolphin Depot Brings App Store Style Hub to GameCube

Dolphin Depot Brings App Store Style Hub to GameCube

Developer Webhdx has launched Dolphin Depot, a homebrew channel style app store for the Nintendo GameCube. The system lets users browse and install available homebrew apps directly on their console, and the site also offers a browser-based way to view the catalogue. Using it requires the GameCube to have internet access, which affordable homebrew network interface cards now make possible. via retrorgb.com

GODGAME Brings Populous-Style Strategy to Amstrad CPC 6128

GODGAME Brings Populous-Style Strategy to Amstrad CPC 6128

Developer SoftDevil is working on GODGAME, a new strategy title for the Amstrad CPC 6128 or any CPC with 128k of RAM. The game takes clear inspiration from Populous, the influential god game created by Peter Molyneux, casting players as a benevolent deity who shapes the world below. The player's presence is represented by a bearded, crowned king avatar shown in the top-left corner of the screen. The project is still in development. via indieretronews.com

Battlespire Easter Egg Mystery Solved After 29 Years

Battlespire Easter Egg Mystery Solved After 29 Years

A long-standing Easter egg hidden in An Elder Scrolls Legend: Battlespire, the 1997 Elder Scrolls spin-off, has finally been explained. The discovery followed a new donation to the Strong Museum of Play in Rochester, New York, which helped reveal how the secret worked. Andrew Borman, the museum's director of Digital Preservation, announced the find on social media with a short video documenting the discovery. Battlespire was developed by Bethesda Softworks as part of the Elder Scrolls series. via timeextension.com

Computer and Video Games Magazine Marks 45th Anniversary

Computer and Video Games magazine, whose first issue appeared in November 1981, is being marked as having reached its 45th anniversary this month. Veteran games journalist Julian Rignall has noted on BlueSky that it was the first monthly computer game magazine. The publication is remembered for its cross platform coverage, type in program listings and features such as The Bug Hunters comic strip, and remains a reference point for enthusiasts who grew up reading it during the home computer era. via reddit.com/r/thisweekinretro

Gran Turismo 3: A-Spec Being Ported to Dreamcast

Gran Turismo 3: A-Spec Being Ported to Dreamcast

Dreamcast developer Jnmartin84, known for porting Grand Theft Auto III to the console, is now working on a Dreamcast version of Sony's PlayStation 2 racing game Gran Turismo 3: A-Spec. The project aims to show that Sega's hardware can handle a title long considered a PS2 showcase. Gran Turismo 3: A-Spec was a flagship launch-era racer for the PS2, prized at the time for its visuals and realistic driving simulation. via thedreamcastjunkyard.co.uk