Preservation

Ex-Sega Dev Shares Cancelled Mega Drive Games Archive

Ex-Sega Dev Shares Cancelled Mega Drive Games Archive

Former Sega of America developer Ken Rose, who worked at the Sega Technical Institute during the Mega Drive era, has shared floppy discs of material from unreleased 1990s projects via gaming history site The Hidden Palace. The cache includes screenshots, source code and design documents for cancelled games such as Segapede, Jester, and an undeveloped title starring Sonic the Hedgehog's companion Tails. The material came out of a feature interview in which Rose discussed his time working within Sega's STI team during the Genesis/Mega Drive's heyday. via timeextension.com

Unfinished Spectrum Port of TI-99/4A’s Parsec Resurfaces

Unfinished Spectrum Port of TI-99/4A's Parsec Resurfaces

A developer from Diode Software has written about rediscovering an old, incomplete attempt at porting Parsec to the ZX Spectrum. Parsec was a side-scrolling shooter with speech for the TI-99/4A, and the developer recalls trying to recreate it in machine code after being inspired by its gameplay, visuals and sound. The attempt stalled due to limited time, memory and skill, leaving only a scroll routine, some ship movement code and graphics believed to have been copied from the original. The developer notes the game was rarely ported elsewhere at the time, aside from a later Coleco version. via andthemurder.com

Like a Dragon: Kenzan! Fan Translation Confirmed AI-Free

A fan translation for Like a Dragon: Kenzan!, the 2008 PS3 exclusive spin-off of the Yakuza series, has been completed without the use of AI tools. The patch comes from the same team that produced last year's translation of the related title Ishin!, and lets English speakers experience the jidaigeki-themed game for the first time, 18 years after its Japan-only release. Yakuza producers Masayoshi Yokoyama and Hiroyuki Sakamoto have reportedly indicated there are no plans to remake Kenzan! for modern platforms, unlike Ishin!. via timeextension.com

Valve’s Cancelled Portal Prequel F-Stop Leaks, Playable

Valve's Cancelled Portal Prequel F-Stop Leaks, Playable

F-Stop, a cancelled 2007 Valve project conceived as a prequel to Portal, has leaked online in a fully playable form after three separate leaks were combined. The game came out of Valve's "Directed Design Experiments," a period in 2007 when the studio split into five teams to prototype original concepts, as later described by Gabe Newell. F-Stop's gameplay centred on an experimental Aperture Science camera used to manipulate perspective to solve puzzles. The project was never released and had previously only been known through documentation on sites such as the Half-Life wiki. via kotaku.com

Like a Dragon: Kenzan! Gets Fan English Translation

Like a Dragon: Kenzan! Gets Fan English Translation

A fan translation has finally brought Like a Dragon: Kenzan! into English, 18 years after its original 2008 PS3 release. The jidaigeki-themed Yakuza spin-off, known in Japan as Ryu ga Gotoku Kenzan!, never received an official localisation and, unlike its sister title Ishin!, has not been remade for modern platforms. The patch comes from the same team responsible for last year's Ishin! fan translation. Series producers Masayoshi Yokoyama and Hiroyuki Sakamoto have previously discussed why the game has not been revisited, according to the outlet. via timeextension.com

Obscure Turkish C64 Game Dallas Petrol Documented

Preservation site gamesthatwerent.com has published a feature on Dallas Petrol, an obscure Commodore 64 game from Turkey. The game dates from around 1985 and was reportedly created by Alp Kaan Akal, with the find credited to Tanaydin Sirin. Dallas Petrol was a Turkish-language strategy title, and the writeup serves as an update on its preservation after its rediscovery in 2018. The Commodore 64 had a notable following in Turkey during the 1980s, making surviving examples of local software rare finds for collectors and historians. via gamesthatwerent.com

Allan Pinkerton Preserves More C64 Educational Titles

Allan Pinkerton Preserves More C64 Educational Titles

Preservationist Allan Pinkerton has continued his work saving lesser-known Commodore 64 educational software, recently uploading Word Games from Minnesota Educational Computing Corporation (MECC). This brings his total of preserved MECC titles to four, with Friendly Computer expected to follow once a copy arrives from the UK. He has also found Ducks, a title that appears to be missing from the GameBase64 database, and Glass Computer, which also saw release on the Commodore 128. via gamesthatwerent.com

MediEvil PC Recompilation Project Reaches Version 1.0

MediEvil PC Recompilation Project Reaches Version 1.0

The recompilation project for the original PlayStation game MediEvil has officially reached version 1.0, following last month's beta release. The update includes improved stability, fixes for analogue stick handling, audio playback and FMV sequences. It also adds support for slang and libretro shader presets through a tool called ShaderMod, along with a new Mod Hub for browsing and installing mods, asset packs and shaders, plus an in-game Asset Pack Editor for creating and editing packs. MediEvil originally launched on the PlayStation in 1998 as an action-adventure game from Sony's Cambridge Studio. via timeextension.com

Ecco Jr Hidden Debug Functionality Examined

Ecco Jr Hidden Debug Functionality Examined

A new "Under the Microscope" feature looks at Ecco Jr., the 1995 Sega Genesis game aimed at younger players, to see whether it hides debug functionality behind cheat codes like the mainline Ecco the Dolphin titles. The article notes that cheat codes for the main Genesis Ecco games have been known for decades, while codes for the PC and Dreamcast entries were uncovered more recently. Ecco Jr. was a simplified spin-off of the Ecco the Dolphin series, designed to be more accessible for younger players than the original games. via segabits.com

Lost 1995 Inscape Game Psychasm Documented by Researchers

Lost 1995 Inscape Game Psychasm Documented by Researchers

Games That Weren't has published research into Psychasm, an unreleased action game that was in development at Inscape around 1995. Inscape was the studio behind CD-ROM titles such as The Dark Eye, Drowned God and Bad Day on the Midway, but almost nothing had previously been documented about Psychasm before it disappeared without release. The project came to light thanks to researcher JomSpoons, who uncovered rare references to the game and tracked down composer Glenn Scott Lacey, who had worked on its music and audio. via gamesthatwerent.com

3DO ODE Gets New Menu Software

3DO ODE Gets New Menu Software

A new menu has been released for 3DO optical disc emulator (ODE) devices, covering Fixel's internal FZ-1 ODE as well as the external XPort unit. These ODE solutions let 3DO owners load games from USB or SD card storage rather than original discs, with reports of good compatibility and reasonably quick load times. The new menu software aims to improve how users navigate and select games on these setups. The 3DO Interactive Multiplayer was a multimedia console released in the 1990s that relied on CD-based media, making ODE mods popular among current owners for faster and more convenient game loading. via retrorgb.com