Randy Linden’s Quake Advance Proof-of-Concept for Game Boy Advance

Randy Linden, known for porting Doom to the SNES, has produced Quake Advance, a proof-of-concept bringing id Software's Quake to the Game Boy Advance. Rather than using the raycasting techniques common to GBA first-person games, he built a custom engine capable of rendering fully 3D environments and enemies.

Randy Linden, known for porting Doom to the SNES, has produced Quake Advance, a proof-of-concept bringing id Software's Quake to the Game Boy Advance. Rather than using the raycasting techniques common to GBA first-person games, he built a custom engine capable of rendering fully 3D environments and enemies.

Originally reported 7 October 2026. Read the full story with all the details on gamesthatwerent.com

Randy Linden's Quake Advance Proof-of-Concept for Game Boy Advance
Image: gamesthatwerent.com
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