Taito’s Kick and Run Ported to Amiga 1200 via Recompilation

Developer Caius Arcade Repairs & Engineering has released a free, name-your-own-price Amiga 1200 AGA port of Taito's 1986 arcade football game Kick and Run. The conversion uses static recompilation, translating the arcade original's three CPUs (a main Z80, a 6801 MCU and a sound Z80) into native 68k code rather than emulating them. The port does not include the original arcade ROMs and was made with AI-assisted code, graphics, sound and text.

Developer Caius Arcade Repairs & Engineering has released a free, name-your-own-price Amiga 1200 AGA port of Taito's 1986 arcade football game Kick and Run. The conversion uses static recompilation, translating the arcade original's three CPUs (a main Z80, a 6801 MCU and a sound Z80) into native 68k code rather than emulating them. The port does not include the original arcade ROMs and was made with AI-assisted code, graphics, sound and text.

Originally reported 27 October 2026. Read the full story with all the details on itch.io

Taito's Kick and Run Ported to Amiga 1200 via Recompilation
Image: itch.io
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