Ultima 7 Decompiled Into Byte-Verified Source for Modern Platforms

A GitHub project called Ultima7_Decomp has produced an AI-assisted decompilation of Ultima 7: The Black Gate and Ultima 7 Part Two: Serpent Isle. The rebuild is byte-verified against output from Borland C++ 2.0, the original compiler, with much of the preserved logic including original assembly code, enabling the game to be built natively for Windows, Mac and Linux.

A GitHub project called Ultima7_Decomp has produced an AI-assisted decompilation of Ultima 7: The Black Gate and Ultima 7 Part Two: Serpent Isle. The rebuild is byte-verified against output from Borland C++ 2.0, the original compiler, with much of the preserved logic including original assembly code, enabling the game to be built natively for Windows, Mac and Linux.

Read the full story with all the details on github.com

Ultima 7 Decompiled Into Byte-Verified Source for Modern Platforms
Image: github.com
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