Aquaplane Remake of ZX Spectrum Classic Hits Windows

Aquaplane Remake of ZX Spectrum Classic Hits Windows

Developer TCKSOFT has released Aquaplane, a free remake of John Hollis's 1983 ZX Spectrum game Aquaplane, now available for Windows and HTML5. The original 2014 version was made for Android, and this release ports it to Windows. Players tow a water skier behind a speedboat, steering both to dodge logs, crocodiles, yachts, steamers and sharks, with a collision ending the run. The game is free to download. via itch.io

Policenauts Fan Translation Completed for Sega Saturn

Policenauts Fan Translation Completed for Sega Saturn

A fan translation project for Policenauts on Sega Saturn has reached completion, covering all three discs of the Japan-exclusive adventure game. The patch translates subtitles, menus, in-game graphics, dialogue and video cutscenes, giving English-speaking players full access to the game's story. Policenauts was originally created by Hideo Kojima and released only in Japan, making fan translations the primary way for Western audiences to experience it. via console-classics.com

Starwinder Shoot-’em-up Released Free for AGA Amiga

Developer NeilEricson has released Starwinder, a name-your-own-price vertical-scrolling shoot-'em-up for AGA Amiga machines including the A1200, A4000 and CD32. The game spans 14 worlds and features 15 bosses, with co-op support for single player action. It began life as an Amiga game before being developed in parallel as a PC version, with both sharing the same levels, enemies, bosses and scoring, while the Amiga release uses art converted for the AGA chipset and new music composed for Paula audio. Downloads are available for CD32, floppy and hard drive installations. via itch.io

Taito’s Kick and Run Ported to Amiga 1200 via Recompilation

Taito's Kick and Run Ported to Amiga 1200 via Recompilation

Developer Caius Arcade Repairs & Engineering has released a free, name-your-own-price Amiga 1200 AGA port of Taito's 1986 arcade football game Kick and Run. The conversion uses static recompilation, translating the arcade original's three CPUs (a main Z80, a 6801 MCU and a sound Z80) into native 68k code rather than emulating them. The port does not include the original arcade ROMs and was made with AI-assisted code, graphics, sound and text. via itch.io

Street Fighter II Gets Improved Amiga Port by Str1der

Street Fighter II Gets Improved Amiga Port by Str1der

Developer Str1der is working on an improved version of Street Fighter II for the Commodore Amiga, using AI assistance in the process. Street Fighter II originally launched in arcades before being ported to numerous home systems, including earlier Amiga, Atari ST and ZX Spectrum versions. This new effort aims to enhance on those existing Amiga conversions of the fighting game. via indieretronews.com

Commodore 64C Ultimate Now on Sale

Commodore 64C Ultimate Now on Sale

Commodore has started shipping the 64C Ultimate following its earlier pre-order campaigns, and the unit is now available to purchase on the company's website. The device recreates the original 1986 Commodore 64C at half its original size. It is offered in a colorful finish, following the design of the classic machine. The Commodore 64C was a redesigned, cost-reduced version of the original C64 released in the mid-1980s. via oldschoolgamermagazine.com

Anbernic RG DDS Showcase Demos PS4, 3DS, DS Emulation

Anbernic RG DDS Showcase Demos PS4, 3DS, DS Emulation

Anbernic has published a gameplay showcase for its RG DDS dual-screen handheld. The video opens with PS4 emulation running on the device before moving on to 3DS and DS gameplay. It also demonstrates support for AR glasses and wireless multiplayer functionality. The RG DDS is a dual-screen handheld that has recently been tied to the AzaharPlus 3DS emulator fork, which prompted the main Azahar project to distance itself from Anbernic. via retrohandhelds.gg

Capcom Classics NES, SNES Titles Listed by Korean Ratings Board

Capcom Classics NES, SNES Titles Listed by Korean Ratings Board

The Game Rating and Administration Committee of Korea has published a new ratings listing covering a range of classic Capcom titles, including entries from the Final Fight, Mega Man and Breath of Fire series. The listed games were originally released on home consoles such as the NES and SNES, with some having been console exclusives rather than arcade ports. This distinguishes the listing from past Capcom arcade compilations, suggesting the publisher may be preparing a new compendium focused specifically on its console-era releases. The Korean ratings board has previously served as an early indicator of unannounced game re-releases and remasters. via timeextension.com

8K60 HDMI Splitter Tested for MiSTer and PS3 Compatibility

8K60 HDMI Splitter Tested for MiSTer and PS3 Compatibility

A newly reviewed HDMI splitter supports resolutions up to 8K60 or 4K120 and includes true variable refresh rate support. It is compatible with MiSTer FPGA systems, including when running in direct video mode, as well as with PS3 consoles and streaming boxes. The splitter also features built-in downscaling for setups where one display only supports 1080p while the other handles 4K, plus CEC passthrough. It is noted as being tied for the best option the reviewer has tested. via retrorgb.com

Bloqtrix Released as Free ZX Spectrum Puzzle Game

Bloqtrix Released as Free ZX Spectrum Puzzle Game

Developer gabicuesta has released Bloqtrix, a free puzzle game for the ZX Spectrum. The game is an 8x8 block puzzle programmed in C using z88dk with some Z80 assembler routines, where each round presents three pieces that can be used to complete rows or columns and chain lines for combo multipliers up to x8. It includes a 48K version with beeper sound effects and a 128K version featuring AY chip music and effects, along with bombs as a gameplay element. via itch.io

Developer Şayan Discusses Homebrew PS1 Port of The Exit 8

Developer Şayan has been interviewed about The Exit 8 PS1, a homebrew port of the unsettling PC indie horror game for the original PlayStation. The interview covers how the project started and what it was like developing homebrew software for the console. The Exit 8 originally gained attention as a PC title built around repeatedly navigating a looping underground passage while spotting anomalies. via psxhomebrewgames.com