Linux Kernel 7.3.0 Compiled for AmigaOne X1000/e5500

Christian 'xeno74' Zigotzky has compiled Linux kernel 7.3.0 for AmigaOne X1000 and e5500 based machines, including X5000/20, X5000/40, Mirari, and QEMU VMs. The build includes improved I/O performance, AMD Zen 6 preparations, and fixes for DRM, FireWire, SCSI, sound, PCI, networking and IOMMU, along with a final 7.3.0 kernel for virtual pSeries machines. via amiga-news.de

Snake’s Snack Brings Snake Remake to Amiga and C64

Developer Alberto 'BCO' Sgaggero has released Snake's Snack, a reimagining of the classic Snake game built in AMOS Professional for OCS Amigas. It offers 16 levels with obstacles, adjustable speed and length, and power-ups, plus automatic high score saving. The game is also available for C64, VIC-20 and MSX, and the Amiga ADF version is free on itch.io with optional donations. via amiga-news.de

Eldemar Amiga RPG Detailed: 68k Assembly, AGA and RTG Support

Darkage Software has detailed Eldemar, its Kickstarter-funded first-person RPG for Amiga, revealing it is coded entirely in 68k assembler and runs natively on AGA machines as well as any Amiga with an RTG graphics card. The game blends open-world exploration in the style of The Legend of Zelda with real-time combat inspired by Doom, taking players through forests, crypts and the city of Nharuk. via amiga-news.de

Van Helsing: A Night at Castle Dracula Released for C64

Van Helsing: A Night at Castle Dracula Released for C64

A developer has released Van Helsing: A Night at Castle Dracula, a name-your-own-price puzzle-platformer for the PAL Commodore 64. Players guide Van Helsing through 36 rooms across six chapters, including a graveyard, chapel, crypts, library, clock tower and keep, racing to cross the castle before dawn. The game was made with AI assistance from Claude for code, graphics and music, with cover art from Leonardo.ai, and was tested on real C64 hardware. via itch.io