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The Legend of Zelda Being Ported to Commodore 64

The Legend of Zelda Being Ported to Commodore 64

Developer Goldfinger is working on a Commodore 64 port of Nintendo's The Legend of Zelda, originally released on the NES. The project is built using Aldo Núñez's commented Assembly source code published on GitHub, and aims to fit the game onto an Easy Flash 3 cartridge. The current build reportedly exceeds the original NES version's 128 KB limit, though Goldfinger plans to address this. The Legend of Zelda was first released for the NES in 1986 and became one of Nintendo's most influential franchises. via indieretronews.com

Corpse Party Gets Fan-Made Rebuilt+ Remaster

Corpse Party Gets Fan-Made Rebuilt+ Remaster

A fan remaster called Corpse Party Rebuilt+ has been released, updating the original 1996 Corpse Party horror adventure. The original was developed in RPG Maker for the Japanese PC-9801 computer and follows a group of students trapped in a nightmarish alternate reality where each meets a gruesome fate. Rebuilt+ offers an enhanced way to experience the cult classic that helped define the "kids get killed" horror genre in games. via timeextension.com

Cauldron Gets AI-Enhanced Halloween Edition on Amstrad CPC

Cauldron Gets AI-Enhanced Halloween Edition on Amstrad CPC

Developer Devil-System has released Cauldron: Halloween Edition, an enhanced version of Palace Software's 1985 Amstrad CPC classic. The original game, designed by Steve Brown and Richard Leinfellner, blends platforming with horizontal shoot 'em up sections as a witch battles to defeat the "Pumpking" and become the Witch Queen. The new edition uses AI-assisted improvements to update the visuals of the original release. via indieretronews.com

Roc’n Rope Arcade Game Being Ported to Commodore 64

Roc'n Rope Arcade Game Being Ported to Commodore 64

Developer Broken Bytes has begun work on a Commodore 64 conversion of Konami's 1983 arcade game Roc'n Rope. The project is described as a faithful port made without any AI assistance. Players climb through multi-tiered stages using a harpoon gun to anchor ropes across gaps, working their way up toward a mythical phoenix. Roc'n Rope originally appeared in arcades as a vertical climbing game from Konami. via indieretronews.com

Dead of the Brain PC-98 Horror Game Hits Steam

Dead of the Brain PC-98 Horror Game Hits Steam

Publisher FAKKU has released Dead of the Brain: Day of the Living Dead on Steam, giving the 1992 PC-98 horror title its first official English translation. The game was originally made by Japanese developer FairyTale, which shifted from erotic games to horror following a real-life incident tied to its earlier release Saori: The House in Sunny Hill. Dead of the Brain is being launched as the first entry in FairyTale's "Nightmare Collection." The PC-98 was a Japanese personal computer platform known for hosting many niche and cult games that rarely saw release outside Japan. via timeextension.com

Van Helsing Launches for Commodore 64

Van Helsing Launches for Commodore 64

Psytronik Software has officially launched Van Helsing on the Commodore 64. The game was developed by GriffonSoft, described as the studio's most ambitious project to date, and is an atmospheric side-scroller set in the autumn of 1893. The story begins at a celebratory gathering at the Harker residence. Psytronik has previously published other recent C64 titles such as Sherwood and Musketeer. via indieretronews.com

Pitfall II Gets Unofficial ZX Spectrum 128K Port

Pitfall II Gets Unofficial ZX Spectrum 128K Port

An unofficial ZX Spectrum 128K port of Pitfall II: Lost Caverns, titled the Adventurer's Edition, has been released as a public beta. The port is based on the Atari 8-bit Adventurer's Edition rather than the original Activision release, and has been tested on the Just Speccy 128K emulator, with validation on real 128K hardware still pending. The developer notes some known limitations, including reduced frame rates during camera scrolling and screen transitions, which are being investigated separately. Pitfall II was originally released by Activision in 1984 as a sequel to the classic platformer Pitfall! via itch.io

Haunted House ZX Spectrum Platformer Rereleased Free

Haunted House ZX Spectrum Platformer Rereleased Free

Developer Jonathan Cauldwell has made Haunted House, his 1991 ZX Spectrum platformer, available on itch.io as a name-your-own-price download. The game originally appeared on a Your Sinclair covertape in 1992 and tasks players with guiding a character called Izzy through a haunted house, collecting keys while avoiding rotten floorboards. Izzy can perform a super-jump by ducking before pressing upward, letting her reach higher platforms. The release is distributed as a TZX tape file. via itch.io

Tachyon Browser Alpha Aims to Bring Modern Web to AmigaOS 3

Developer Francisco Antonio Tapias Bravo, known as FreeMEM, is developing a new web browser for AmigaOS 3 called Tachyon, currently at an alpha stage. In a blog post he explains the project aims to let modern websites run within a Workbench MUI window, tackling the HTTPS, Flexbox, Grid and JavaScript requirements that typically overwhelm classic Amiga systems. The browser uses NetSurf's Hubbub parser to build a full DOM tree, converts TTF, OTF, WOFF and WOFF2 fonts for Amiga use, and implements modern CSS features such as calc(), :has() and animations. It also includes a QuickJS-based JavaScript engine supporting ES2023, DOM, fetch and XMLHttpRequest, reportedly running frameworks like Next.js and GSAP, along with HTTPS support via AmiSSL 5. via amiga-news.de