Amiga

Missile Command Gets Free Amiga 500 Tribute

Missile Command Gets Free Amiga 500 Tribute

Developer MAZ has released Missile Commande, a name-your-own-price tribute to the classic arcade game Missile Command for the Commodore Amiga 500. The game was recreated from scratch using the AMOS programming language combined with 68k assembler. It follows the original's concept of defending cities from waves of incoming enemy missiles, with mouse controls used to target and intercept them. The project was made with AI-assisted code and graphics. via itch.io

LightWave 3D Amiga Plugin Pack Updated to Version 0.10.1

Developer Dimitris 'MiDWaN' Panokostas has released version 0.10.1 of his plugin package for the AmigaOS version of LightWave 3D 5.x. The previous version, 0.10.0, had added six new plugins, including ObjList, which replaces an object at frames listed in a text file, SurfList, which swaps surface properties from listed .srf files per frame, and ToonShader, a cel-shading tool with 2-8 bands. Version 0.10.1 is a bug-fix release for that set of additions. LightWave 3D was a widely used 3D modelling and rendering application on the Amiga during the 1990s. via amiga-news.de

Amiga Future Magazine Issue 183 Preview Published

Previews and excerpts from Amiga Future issue 183, dated November/December 2026, have been published online. The issue includes an interview with Frank Niggemann about OSA sticks, show reports from Gamescom, SAKU and Passione, and reviews of AmigaGTA and Final Writer 7.3. Amiga Future is available as a printed magazine in both English and German editions, sold directly by its editorial office as well as through various Amiga dealers. via amiga-news.de

CorsixTH Engine Gets Beta Port to AmigaOS 4.1

A first beta build of CorsixTH has been released for AmigaOS 4.1. CorsixTH is an open-source reimplementation of the game engine behind Bullfrog's 1997 hospital management sim Theme Hospital, allowing owners of the original game's data files to run it on modern platforms. This beta brings that compatibility layer to AmigaOS 4-based systems, letting users play Theme Hospital on their Amiga hardware. via amiga-news.de

New AROS.games Distribution Focuses on Gaming and Demos

Andrzej "retrofaza" Subocz has released AROS.games, a new distribution of the open-source AROS operating system based on the 64-bit ABIv11 branch by Krzysztof "deadwood" Smiechowicz. The distribution is aimed at gaming, emulation and the demo scene, and is designed to include only high-quality software rather than extra bundled programs, with additional tools downloadable via the included Odyssey web browser. It comes with the free ArtCraft suite of art and office applications pre-installed, managed through the PkgManager package manager for easy updates. AROS.games is intended to run on real hardware. AROS is a free, open-source reimplementation of the AmigaOS operating system. via amiga-news.de

PrismRTG 1.2 Amiga Graphics Driver Improves Speed

A new version of PrismRTG, an RTG graphics card driver for classic Amiga machines running AmigaOS 3.x, has been released. PrismRTG renders Workbench and compatible software through a dedicated graphics card instead of the native Amiga chipset, and supports boards such as Picasso96-compatible cards, the Apollo Vampire's vampiregfx.card, UAE's own RTG card in WinUAE, Amiberry and FS-UAE, as well as Piccolo, Piccolo SD64, GVP Spectrum 28/24, Ateo Graffity and Picasso IV. Version 1.2 focuses on speed improvements, particularly for how masked images like Workbench icons are drawn, and follows version 1.1, which added support for running two boards simultaneously with separate monitors. via amiga-news.de

Tiltrune Puzzle Game Ported From C64 to Amiga

Gaboo Arts Entertainment has ported Tiltrune, its puzzle game originally made for the Commodore 64, to Amiga computers with 1 MB of RAM. The game challenges players to clear over 80 rooms hidden inside a mountain, collecting gems to reach a treasure chamber, without jumping or climbing. Instead, players move crates and rotate entire rooms by 90 degrees, causing objects to fall into new positions, with the goal of gathering every gem and reaching the exit. The game was built with AI assistance and sells for USD 7.49, with a free demo covering the first ten rooms. via amiga-news.de