Amiga

Starwinder Shoot-’em-up Released Free for AGA Amiga

Developer NeilEricson has released Starwinder, a name-your-own-price vertical-scrolling shoot-'em-up for AGA Amiga machines including the A1200, A4000 and CD32. The game spans 14 worlds and features 15 bosses, with co-op support for single player action. It began life as an Amiga game before being developed in parallel as a PC version, with both sharing the same levels, enemies, bosses and scoring, while the Amiga release uses art converted for the AGA chipset and new music composed for Paula audio. Downloads are available for CD32, floppy and hard drive installations. via itch.io

Taito’s Kick and Run Ported to Amiga 1200 via Recompilation

Taito's Kick and Run Ported to Amiga 1200 via Recompilation

Developer Caius Arcade Repairs & Engineering has released a free, name-your-own-price Amiga 1200 AGA port of Taito's 1986 arcade football game Kick and Run. The conversion uses static recompilation, translating the arcade original's three CPUs (a main Z80, a 6801 MCU and a sound Z80) into native 68k code rather than emulating them. The port does not include the original arcade ROMs and was made with AI-assisted code, graphics, sound and text. via itch.io

Street Fighter II Gets Improved Amiga Port by Str1der

Street Fighter II Gets Improved Amiga Port by Str1der

Developer Str1der is working on an improved version of Street Fighter II for the Commodore Amiga, using AI assistance in the process. Street Fighter II originally launched in arcades before being ported to numerous home systems, including earlier Amiga, Atari ST and ZX Spectrum versions. This new effort aims to enhance on those existing Amiga conversions of the fighting game. via indieretronews.com

Clavicembalo 0.50 Piano Program Released for AmigaOS 4.1

Mario 'Falke_34' Börner has released version 0.50 of Clavicembalo, a piano program for AmigaOS 4.1 with a ReAction user interface. It can be played via the computer keyboard or mouse on an on-screen 88-key piano spanning A0 to C8, and can also play MIDI files or simple text files containing notes. Sound output runs through AHI, with five selectable sound engines: an SFZ sample player using real piano samples with four variants, the mdaPiano and mdaEPiano synthesizers, the mdaDX10 FM synthesizer with 32 presets, and the mdaJX10 analog polysynth with 46 presets. via amiga-news.de

AmiSC StarCraft Port Updated to Version 0.8.8

AmiSC, a 68k Amiga port of the real-time strategy game StarCraft, has been updated to version 0.8.8. The engine runs natively on AmigaOS 3.x without needing PC emulation or an interpreter, and does not require an FPU, though it does need the original game's data files and a fast Amiga with AGA chipset or graphics card. Earlier versions added campaign speech, menu sounds and faster briefings, an ECS/OCS and AROS version, and a native MorphOS build. StarCraft was originally released by Blizzard Entertainment in 1998. via amiga-news.de

Odyssey Web Browser for AmigaOS 4 Updated to 3.2.1

George 'walkero' Sokianos has released version 3.2.1 of Odyssey, the WebKit-based web browser for AmigaOS 4. The new build has been compiled using the latest version of clib4, v2.5. The author warns that crashes can occur if the system does not have enough RAM, and recommends avoiding YouTube and other video sites since video playback is disabled. Bug reports are requested to be filed on GitHub. via amiga-news.de

Pyramid Escape Demo Released for Amiga

Developer Pawel "Tukinem" Tukatsch has released a demo version of Pyramid Escape, a new platformer for the Commodore Amiga. The game was presented at the NRG 2026 demoparty in Poznan, Poland, where it took first place in the games competition. The demo lets players control the pharaoh's mummy through two levels while trying to escape a pyramid. The full version is planned for digital release on Itch.io in December, alongside a boxed floppy disc edition from the K&A Plus shop, and will add mini-levels involving mirror puzzles that direct sunlight to open floor hatches. The game requires an Amiga with 1 MB of chip RAM and 0.5 MB of other RAM. via amiga-news.de

Mundialito 3 Amiga Demo Gets Third Update

ACNE Production has released a third demo version of Mundialito 3, the latest entry in its arcade football series for Amiga. The update fully optimises the scrolling routines, making the game run faster and more smoothly than before. Player positioning logic has also been revised so players track the ball more effectively and fall back to defend, and the substitutes' bench can now be accessed. The demo adds a budget system that grows with match results and a post-match transfer market to bring variety to the arcade-style tournaments. via amiga-news.de

Amiga Browser Amelinium Reaches Version 1.5.0

Developer Paweł 'juen' Nowak has released version 1.5.0 of Amelinium, his web browser for all Amiga systems, alongside an update to his companion email programme Emalinium, which supports POP3, IMAP and SMTP. Since the previously reported version 1.2.6, the software gained expanded JavaScript and CSS support, better compatibility with modern websites, further video playback development, and progress on complex layouts and webmail including Roundcube. Later updates focused on rendering, JavaScript and image performance, and version 1.5.0 itself adds plugin support, local archive extraction, native handling of additional image and font formats, and a configurable cache location. via amiga-news.de

Alien 3 Rebuilt From Scratch as CD32 Edition

Alien 3 Rebuilt From Scratch as CD32 Edition

EAB community developer Mister_Grave has released Alien 3 CD32 Edition, a complete overhaul of the original Amiga game for the Commodore Amiga CD32. The project rewrites the original game engine entirely from scratch rather than patching the existing code, with the developer aiming to deliver the definitive Amiga version of the game. The release arrived around Halloween, fitting the horror theme of the Alien film license. Cover artwork for the release was provided by Wachi. via indieretronews.com

Retro Games Ltd Hints at More Amiga Devices After A1200

Retro Games Ltd Hints at More Amiga Devices After A1200

An opinion piece on Time Extension argues that Retro Games Ltd's Amiga lineup may be expanding rather than winding down. The company's forthcoming A1200 is a full-size reproduction of Commodore's machine, arriving pre-loaded with classic games, running Workbench, and supporting extra titles via USB storage, following the earlier A500 Mini micro-console. The piece cites a Retro Gamer magazine interview in which Retro Games Ltd licensing director Darren Melbourne hints that further Amiga devices could be on the horizon, despite the company already having two Amiga clones on the market. Retro Games Ltd is a UK specialist known for recreating classic Commodore and Amiga hardware. via timeextension.com

AROS4 Announced as AmigaOS 4-Compatible System

A new operating system called AROS4 has been announced, built to be compatible with AmigaOS 4. It runs on PowerPC-based machines including the AmigaOne X5000, Sam460 and A1222, as well as on the Raspberry Pi 2, and on the X5000 it already boots directly to the desktop with programs running across all four cores. Working features already include USB keyboard and mouse support, SATA hard drives, a Radeon graphics card at high resolutions with power management, and networking. It uses SmartFilesystem for booting, with FAT support for USB and SD media and Ext2/3/4 support for Linux partitions, plus a new system monitor that can terminate, resume or freeze crashed programs without affecting the rest of the system. via amiga-news.de