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House of the Dead: Reawakened to Be Demoed at IAAPA 2026

House of the Dead: Reawakened to Be Demoed at IAAPA 2026

Sega Amusements has confirmed that its newly teased arcade title, House of the Dead: Reawakened, will be demoed in November at the IAAPA 2026 trade show. The 30-second teaser for the game was first spotted by Arcade Heroes before being shared more widely. House of the Dead is Sega's long-running light gun shooter series, which began in arcades in the 1990s before spawning numerous home console ports. via timeextension.com

Sega Unveils House of the Dead Reawakened VR Arcade Game

Sega Unveils House of the Dead Reawakened VR Arcade Game

Sega Amusements has unveiled House of the Dead Reawakened, a new arcade release marking the first VR entry in the long-running House of the Dead light gun series. The announcement coincides with the franchise's thirtieth anniversary in arcades and was timed around Halloween 2026. The game is set to be shown at IAAPA 2026, the amusement industry trade show taking place in the coming weeks. House of the Dead has been a staple of Sega's arcade lineup since its 1996 debut, known for its horror-themed on-rails shooting gameplay. via arcadeheroes.com

AmiPixelShop 0.3 Brings Layer-Based Image Editing to Amiga

Developer Thomas Radeck has released version 0.3 of AmiPixelShop, a layer-based image editor written natively for the Amiga in C and 68k assembler. Unlike many Amiga software projects, it is not a port or reverse-engineered code, and it runs on its own RTG screen at resolutions up to 1920x1080. The early beta supports up to 64 layers with 25 blending modes, layer and clipping masks, adjustment layers, and tools such as brush, eraser, clone stamp, gradient and dodge/burn. A user guide is included in the archive, and testers are being asked to report bugs via GitHub Issues. via amiga-news.de

Prehistoric Isle Joins Arcade Archives on Switch, PS4/5, Xbox

Prehistoric Isle Joins Arcade Archives on Switch, PS4/5, Xbox

Hamster is bringing SNK's 1989 arcade shoot-'em-up Prehistoric Isle to its Arcade Archives series on Switch, PlayStation 4, PlayStation 5, and Xbox Series X|S, with release set for October 29th 2026. The game casts players as a pilot exploring mysterious shipwrecks in the Bahamas while battling dinosaurs and other prehistoric creatures. Prehistoric Isle had previously appeared as part of the SNK 40th Anniversary Collection, but this marks its release as a standalone Arcade Archives title. The release follows Hamster's recent Arcade Archives entry for Ace Driver Victory Lap. via timeextension.com

Klas Benjaminsson Creates Art to Mark A1200 Launch

Retro Games Limited and PLAION REPLAI have commissioned pixel artist Klas Benjaminsson to create a special artwork called "Beyond the Screen" to mark the upcoming launch of the Amiga 1200 reproduction. The 32-colour image was made using an actual Amiga 1200. Benjaminsson is known as one of the most respected figures in Amiga pixel art. The piece arrives as the new A1200 hardware approaches release. via timeextension.com

Farstrand Metroidvania Demo Released for AGA Amiga

Japanese indie studio Gand has released a free demo of Farstrand, a science-fiction Metroidvania, ported to AGA Amiga systems. The demo covers the first game area, Halm, a glass forest world beneath a red dwarf star, where players control cartographer Hesper Lind as she fights through the alien setting. The Amiga version requires an Amiga 1200 or 4000 with Kickstart 3.1 and a hard drive, and comes in a "Fast Build" for 68030 machines running at 50fps and a "Stock Build" for standard A1200 hardware. The full game is planned for later release on Amiga for US$3.99, alongside versions for Windows, Mac OS, Linux and Steam Deck, with AI used for graphics, music, voice acting and text. via amiga-news.de

TurboVektor Brings 3D Anti-Gravity Racing to ZX Spectrum

TurboVektor Brings 3D Anti-Gravity Racing to ZX Spectrum

Developer BokenDev Studios has released TurboVektor, a free anti-gravity racing game for the ZX Spectrum, available in both 48K and 128K versions. Written from scratch in Z80 assembly, the game renders its tracks in real vector 3D, with players flying over hills, jumping bumps and blasting through tunnels beneath a scrolling neon city skyline. Players can pick a ship and collect missiles, repair kits and turbo pads while racing. The game is still listed as in development. via itch.io

Starwinder Shoot-’em-up Released Free for AGA Amiga

Developer NeilEricson has released Starwinder, a name-your-own-price vertical-scrolling shoot-'em-up for AGA Amiga machines including the A1200, A4000 and CD32. The game spans 14 worlds and features 15 bosses, with co-op support for single player action. It began life as an Amiga game before being developed in parallel as a PC version, with both sharing the same levels, enemies, bosses and scoring, while the Amiga release uses art converted for the AGA chipset and new music composed for Paula audio. Downloads are available for CD32, floppy and hard drive installations. via itch.io

Street Fighter II Gets Improved Amiga Port by Str1der

Street Fighter II Gets Improved Amiga Port by Str1der

Developer Str1der is working on an improved version of Street Fighter II for the Commodore Amiga, using AI assistance in the process. Street Fighter II originally launched in arcades before being ported to numerous home systems, including earlier Amiga, Atari ST and ZX Spectrum versions. This new effort aims to enhance on those existing Amiga conversions of the fighting game. via indieretronews.com

Commodore 64C Ultimate Now on Sale

Commodore 64C Ultimate Now on Sale

Commodore has started shipping the 64C Ultimate following its earlier pre-order campaigns, and the unit is now available to purchase on the company's website. The device recreates the original 1986 Commodore 64C at half its original size. It is offered in a colorful finish, following the design of the classic machine. The Commodore 64C was a redesigned, cost-reduced version of the original C64 released in the mid-1980s. via oldschoolgamermagazine.com

Capcom Classics NES, SNES Titles Listed by Korean Ratings Board

Capcom Classics NES, SNES Titles Listed by Korean Ratings Board

The Game Rating and Administration Committee of Korea has published a new ratings listing covering a range of classic Capcom titles, including entries from the Final Fight, Mega Man and Breath of Fire series. The listed games were originally released on home consoles such as the NES and SNES, with some having been console exclusives rather than arcade ports. This distinguishes the listing from past Capcom arcade compilations, suggesting the publisher may be preparing a new compendium focused specifically on its console-era releases. The Korean ratings board has previously served as an early indicator of unannounced game re-releases and remasters. via timeextension.com