New Release

Pyjamarama Ported to Commodore VIC-20 With AI Help

Pyjamarama Ported to Commodore VIC-20 With AI Help

Developer Gekka has released an unofficial port of Pyjamarama for the Commodore VIC-20, created with the help of AI tools. The game is based on Mikro-Gen's 1984 ZX Spectrum platformer, in which players guide Wally Week through a surreal nightmare world while he tries to wake up. This marks the first time the title has appeared on the VIC-20, and the adaptation requires an expanded memory configuration to fit the game's full journey. via indieretronews.com

P.O.D. C64 Shooter Remade for Sega Master System

P.O.D. C64 Shooter Remade for Sega Master System

Developer fandenivoldsk has released a free fan conversion of Shaun Southern's Commodore 64 grid shooter P.O.D. - Proof of Destruction, reimagined for the Sega Master System. The project is distributed for Windows, macOS and Linux, running the Master System version through emulation. It was made with AI-assisted code, graphics, sounds and text. The original P.O.D. was a Mastertronic-published shooter for the C64. via itch.io

Ghost’s Revenge Flips Pac-Man Chase on ZX Spectrum 16K

Ghost's Revenge Flips Pac-Man Chase on ZX Spectrum 16K

Developer gabicuesta has released Ghost's Revenge, a free homebrew action game for the 16K ZX Spectrum. The game flips the classic Pac-Man formula by putting the player in control of the red ghost, chasing a computer-controlled chomper through a maze while three other ghosts also hunt him down. Catching the chomper first advances the player to the next level, but letting another ghost catch him instead costs a life. The game is available as a download in both English and Spanish versions. via itch.io

Breathless A32 Enhances Classic Amiga FPS With CD32 Support

Breathless A32 Enhances Classic Amiga FPS With CD32 Support

Developer EismanBerlin has released Breathless A32, a name-your-own-price enhanced version of the classic Amiga first-person shooter Breathless. The update, now at version 1.2, adds modern controls, CD32 gamepad support and improved performance while aiming to preserve the feel of the original game. It is available for standard Amiga systems as well as the CD32, with AI assistance used for some of the graphics work. Breathless was originally a well-regarded Doom-style shooter released for the Amiga in the mid-1990s. via itch.io

Stunt Car Racer NES Port Detailed: Polygons, Campaign Mode

Stunt Car Racer NES Port Detailed: Polygons, Campaign Mode

A detailed look at the unofficial NES port of Stunt Car Racer highlights its use of real filled-polygon 3D graphics, styled after the Amiga version of Geoff Crammond's original. The port includes campaign progression and a practice mode, while also facing hardware-driven compromises as developers push the NES beyond its typical capabilities. The game originally combined Commodore 64 code with Amiga-style visuals in this fan-made conversion. via console-classics.com

Prehistorik Gets AI-Enhanced AGA Edition for Amiga

Prehistorik Gets AI-Enhanced AGA Edition for Amiga

EAB forum member Depechem70 has released Prehistorik AGA, a fan-made overhaul of Titus Software's 1991 platformer Prehistorik for Commodore Amiga AGA machines. The update uses AI-assisted work to enhance contrast and detail across backgrounds, items and environmental textures, converting them into 256-colour palettes while keeping the original's bold outlines and character designs intact. Prehistorik originally saw players guiding a caveman through prehistoric levels collecting food and battling dinosaurs. via indieretronews.com

Taito Milestones 5 Adds Darius II, Save States, Controller Support

Further details have emerged on Taito Milestones 5, the upcoming Switch compilation of classic coin-ops. The collection features ten games spanning roughly two decades across a range of genres, including Darius II alongside previously announced titles like Space Invaders. The package will support save states and language options, along with USB mouse input and HORI's Arcade Classic Pro Arcade controller. Taito's Milestones series has been gathering its vintage arcade catalogue for modern consoles across multiple volumes. via gamesasylum.com

Polymega Opens Pre-Orders for Jaleco City Connection Compilation

Polymega Opens Pre-Orders for Jaleco City Connection Compilation

Polymega has opened pre-orders for Volume 23 of its library series, titled City Connection, which gathers seven games from defunct developer Jaleco. The collection is headlined by the original 1985 arcade platformer City Connection, in which players drive a car around world capitals while jumping and shooting at police. Other included titles are Scud Hammer, Tengoku, and Rod Land. Polymega is a modular retro console designed to play original cartridges and discs from multiple classic systems, and the company has steadily released numbered software compilations alongside its hardware. via timeextension.com

Crash Bandicoot Ported to the Nintendo 64

Crash Bandicoot Ported to the Nintendo 64

A homebrew project has ported Crash Bandicoot to the Nintendo 64, bringing Sony's PS1 mascot platformer to a rival console it never officially appeared on. Crash Bandicoot originally launched in 1996 as a PlayStation exclusive developed by Naughty Dog, and was long used as a flagship character for Sony's console during the era. The port adapts the game to run on Nintendo's competing hardware from the same generation. via retrododo.com

Tehkan’s Swimmer Joins Arcade Archives 2 Lineup

Tehkan's Swimmer Joins Arcade Archives 2 Lineup

Hamster Corporation has released Tehkan's 1982 arcade title Swimmer as part of its Arcade Archives 2 range, now available on PlayStation 5, Xbox Series, and Nintendo Switch 2. The game is considered one of the earliest commercially released aquatic sports titles, casting players as a freelance swimmer who ventures beyond the safety of the local pool. Arcade Archives 2 continues Hamster's long-running series of faithful arcade ports for modern consoles. via timeextension.com