Nintendo

The Legend of Zelda Being Ported to Commodore 64

The Legend of Zelda Being Ported to Commodore 64

Developer Goldfinger is working on a Commodore 64 port of Nintendo's The Legend of Zelda, originally released on the NES. The project is built using Aldo Núñez's commented Assembly source code published on GitHub, and aims to fit the game onto an Easy Flash 3 cartridge. The current build reportedly exceeds the original NES version's 128 KB limit, though Goldfinger plans to address this. The Legend of Zelda was first released for the NES in 1986 and became one of Nintendo's most influential franchises. via indieretronews.com

The Great Escape Ported to Game Boy Color

The Great Escape Ported to Game Boy Color

Developer vnomis has released a Game Boy and Game Boy Color port of The Great Escape, the isometric action-adventure originally released in 1986. The port is free, built with AI-assisted code, and currently listed as version 0.61 on itch.io. The original game, developed by Denton Designs and published by Ocean Software, had players attempting to break out of a World War II prisoner-of-war camp and was known at the time for its ambitious isometric engine on home computers like the ZX Spectrum and Commodore 64. via itch.io

Gumball and the Shrink Ray Announced for GBC and Steam

Gumball and the Shrink Ray Announced for GBC and Steam

Mega Cat Studios and Exquisite Laundry Pet have announced Gumball and the Shrink Ray, a new adventure set for release on both Game Boy Color and Steam in 2027. The game is described as a 20-plus hour RPG featuring a day/night cycle, reworked battle mechanics, and more than 70 recruitable partners. It serves as the next project from the Exquisite Laundry Pet team, revealed through a trailer timed to coincide with Halloween. The Game Boy Color version continues a trend of newly developed homebrew-style RPGs targeting the handheld. via oldschoolgamermagazine.com

Maker Builds Giant Playable Game Boy Color in 200 Hours

Maker Builds Giant Playable Game Boy Color in 200 Hours

Maker Paige Powell, known online as Whats_Paige_Making, has built a giant, fully playable replica of the Game Boy Color standing around five feet tall. The build took approximately 200 hours to complete and is loaded with a Pokémon game. The oversized handheld replicates the original console's functionality at a massively enlarged scale, turning the classic Nintendo handheld into a piece of functional art. via timeextension.com

Pokémon Re:Y Hack Adds 100+ Mega Evolutions

A fan developer has released Pokémon Re:Y, a remade version of Pokémon Y built to reinvigorate the original game after years of replaying it. The hack introduces more than 100 Mega Evolutions for players to choose from, expanding well beyond the handful available in the original 3DS release. The creator explains the project grew out of a long personal history with Pokémon Y, which they first completed in 2016 and had replayed several times before losing interest. Pokémon Y, released in 2013 for the Nintendo 3DS, was the first mainline Pokémon game to introduce Mega Evolution. via pokecommunity.com

Tomb Raider Game Boy Color Dev Recalls High Review Score

Tomb Raider Game Boy Color Dev Recalls High Review Score

Time Extension has published an excerpt from the upcoming book Making of Tomb Raider 1997-2000, written by Daryl Baxter, covering the series' debut on Nintendo hardware. The excerpt focuses on the Game Boy Color version released in 2000, featuring recollections from developer Matt Charlesworth. According to the piece, the game's review scores were so high that editors reportedly had to adjust them because they exceeded contemporary scores given to Pokémon and Zelda titles. Tomb Raider originally launched on PlayStation, Saturn and PC in 1996 before later reaching Nintendo's handheld. via timeextension.com

Godzilla: Destroy All Monsters Melee Remaster Hits Steam Nov. 3

Godzilla: Destroy All Monsters Melee Remaster Hits Steam Nov. 3

Atari and Pipeworks Studios are releasing a remaster of Godzilla: Destroy All Monsters Melee for Steam on November 3. The original brawler launched on GameCube 24 years ago and became a cult favorite among fans of its kaiju combat. The remastered version is said to bring improved visuals along with other additions. Destroy All Monsters Melee let players battle as Godzilla and other famous movie monsters across destructible city environments. via oldschoolgamermagazine.com

Pokémon FireRed/Emerald Complete Hacks Add Full National Dex

Two fan-made ROM hacks, FireRed Complete and Emerald Complete, have been released on r/PokemonROMhacks. Both aim to let players complete the full National Dex without needing to trade with other games or players, and add a genuine post-game beyond the original campaigns. They are built on the Game Boy Advance titles Pokémon FireRed and Pokémon Emerald, part of the long-running tradition of ROM hacks that expand or rebalance the original Generation 3 games. via reddit.com/r/PokemonROMhacks